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Here are posterous posts filed under videogames...

mspixieears says...

I was in some sort of video game. The video game resembled work. A woman told me off because she said 'take down' to me and I didn't understand what she meant. I asked her, and she told me to stop being smart with her. I said I really didn't know what she meant and was sorry. She just told me to drop what I was holding and leave, as all employees were instructed to do so.

There was a part of the place we were in that was the 'hard' part of the video game. We all kept getting killed.

* * *

My mother and brother were arguing. Apparently the only way I could settle the argument was by phoning Stephen Fry. I rang him, and we were looking at the same page of a book, comparing the illustration. I corrected him and he thanked me. I was telling my brother and mother that I corrected Stephen Fry who knows all about something! They didn't know who he was. I didn't understand how they could not know when we'd all lived in England for so long.

Filed under: arguing, dream, family, phonecall, Stephen Fry, video games, work

Josh says...

This is easily my favorite question of all-time. Why? It perfectly
illustrates how you can take anything (well, almost anything) and
directly apply it to solving some of our biggest needs. Passion +
Strengths + Needs = Harmony. Love it.

Question:

Hi Josh,

I was at your presentation to the University of Maryland a few weeks
ago. I was majorly inspired and you taught me a lot. I would like
some more information and maybe you could help me find my own way to
help change the world and make a profit. I am double Majoriing in
Media Arts & Technology and Advertising. I am really interested in
Web Design and video game development. What do you think I could do
with that in the real world?

Answer:

Really great to hear from you. Short answer: a lot!  See below ...

http://www.gamesforchange.org/
http://playpower.org/
http://www.design21sdn.com/
http://www.powerupthegame.org/
http://www.majescoentertainment.com/games/nintendo-ds/eco-creatures-save-the-forest/
http://www.globalwarminginteractive.com/
http://laptop.org/en/
http://www.freerangestudios.com/
http://empax.org/
http://www.food-force.com/

Filed under: technology, videogames

squidlord says...

Well look at that, I managed to get through the entire comic without making any jokes about how the weapons in the game are all crap.

You're welcome.

If you look in the refrigerators around Pandora, you'll find a lot of guns. And in the toilets you find bullets. So it's also possible that the inhabitants simply eat guns.I don't know. This entire line of thinking has made me very uncomfortable.

Shamus Young is a programmer and writer by trade, videogame nitpicker by inclination. If you have the patience for more of his ramblings, they can be found here.

Strangely, this is exactly how I pictured the ecology of Pandora to work. Thus, when my Bloodwing "knocks more items out of targets," it's ACTUALLY just taking a huge multi-item shit on them. And then, I salvage it.

Filed under: Borderlands, video games

Eddy says...

Too fucking expensive. 6/10

Filed under: activision, meh, review, videogames

Eddy says...

Doom seems to be one of those things that get ported to any electronic device imaginable. In fact, I wouldn’t be surprised if someone has ported Doom to toasters. Unfortunately, a lot of these ports aren’t exactly playable. After all, Doom was designed to be a keyboard-and-mouse game, and no one seems to be able to craft a control scheme that works well.

Except, of course, id’s John Carmack himself. He personally designed the controls for the official iPhone port of the classic shooter. I’ve tried it out on my iPod Touch, and I have to say, it controls beautifully. On top of which, the graphics has gotten a slight upgrade. So even if you have the jailbroken version already, it is well worth the $6.99. [Gizmodo via  [Recombu]]

Filed under: doom, games, iphone, ipod, ipod touch, technology, videogames

bryanize says...

It's as simple as that. The game plays perfectly. From the creators of Mythos and Diablo 2 (no shit) comes this awesome 1-player action RPG. I will go out on a limb and say that Torchlight has more action than Diablo 2 ever did. It plays faster, smoother, and has a bit more depth. Not only do your characters have skill trees like in Diablo 2, but you also have the ability to purchase spells of incremental levels. For example, my Destroyer has a heal spell, the ability to summon zombies (for distraction), haste, and refraction (like thorns). But, you only have 4 spell slots, so this adds a bit more depth to the way you build your characters. In addition, you have a pet from level 1, similar to a merc in Diablo 2, but it really doesn't have the same abilities (that I've found yet...) as the merc did. In Torchlight, you find random fishing holes, catch some fish, and feed it to your pet a la a Boy and His Blob to transform your pet into different types of monsters. They can range from melee spiders to range attack fire elementals. You have the same core gameplay that Diablo 2 had plus these additional few things. It is so much like Diablo 2, in fact, that as you play it, you'll recognize some of the areas, from Act 3 to Worldstone Chamber. This video definitely looks like Act 5 of Diablo 2:

You can see that I'm getting my ass handed to me. I am playing the game on hard difficulty, which is an excellent choice for those who feel comfortable with these types of games. The game gets hard enough that you actually have to concentrate on your items, positioning in battle, and healing in a well-balanced way.This was a random mini-boss battle that had really nothing to do with the story, but made it an interesting time fighting through floor 29 of the main dungeon. It's these little fights and events as such that make this game so enjoyable. In addition, Runic Games plans to incorporate the data played game data from this game in their upcoming yet-to-be-seen MMORPG. I literally bought it 4 hours ago, and haven't put it down since. Well worth the $20.

Verdict: WORTH IT

Reference material:
http://www.pcworld.com/article/174548/10_reasons_you_must_play_torchlight.html/
http://www.gamasutra.com/view/feature/4173/working_by_torchlight.php
http://www.giantbomb.com/quick-look-torchlight/17-1551/
 

Official site:
http://www.torchlightgame.com/

     
Click here to download:
If_you_love_Diablo_2_youll_lov.zip (1272 KB)

Filed under: diablo, review, torchlight, videogames

matton says...

Better protect your tweets, Pacman.

Filed under: Pacman, The Instant Pic, Twitter, Video Games

Princeyuse says...

Posted from my mobile phone (SMS)

Filed under: Videogames

Ricardo3G says...

You'll get it if you play the game as intently as I do >u<

Filed under: Charmander, Nintendo, Pokemon, Video Games, Web Comic

Presuffix says...

http://ravenskar.deviantart.com/art/tifa-lockhart-134816961

Filed under: anime, illustration, videogames