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tjcook says...

I'm currently designing an online game for kids, a project that has tapped all sorts of mental muscles I haven't exercised for quite a while. When the project started I quickly began devouring blogs, tweets, and books on the topic of game design. Of the many kernels of wisdom that have helped me design my game is the power of what's called "mini-games."

Mini-games are simple, one-time activities a game player interacts with to achieve a quick result. One example of a mini-game is from the narratively-rich game Fable 2. Players must perform an activity (such as blacksmithing) by clicking the mouse at just the right time while a pendulum swings through a target area. Click at the right time, and your hammer hits the anvil at the right time; click outside the target area and you waste some time. One to two minutes of play and you'll have yourself a nice result. Quicky. Easy. Mini-game.

These mini-games are great 'return on investment' for game designers because they can be reused in different contexts throughout the larger game and are not difficult to program. Players can quickly grow tired of them, though, which is fine since more mini-games can be designed.

This past week I realized that this mini-game concept is not only powerful for game design, but for parenthood as well. Fathers especially have to be quick on their toes and design 'one-time activities a child interacts with to achieve a quick result,' whether that result is a change in behavior, a learning opportunity, or a pre-emptive shift in focus.

There are several mini-games that I play with my son, Kenny, that have netted great 'return on investment.' Let me share those with you and then ask what mini-games you remember from bygone days or which ones you use to accomplish a goal.

1. Countdown

Countdown is simple but priceless. You need to get out the door or into the car quickly and you don't have time to mess around, but you don't want to ruin the good day you're having with your kiddo, either. The trick is to suddenly pretend that X must be done in 10 seconds or the world is going to explode, the game is going to be lost, or some similar consequence.

I use Countdown most often when getting Kenny into his car seat. He tends to--shall we say--get easily distracted during this essential step in the ordeal, so I suddenly put on my urgent-heroic voice and say something like, "Oh man, we haaaave to get in the seat in 5, 4, 3, 2...." He always gets in the seat in about three seconds.

2. Fill in the blank

Many a times hath this mini-game diffused frustration that could quickly turn into outburst. The game is to begin a statement we often use when something spills or an accident happens, and then wait for Kenny to finish the sentence. Our two most oft-cited phrases are, "That's O[K], we can clean it [UP]," and "Accidents [HAPPEN]."

Kenny will almost always provide the 'K' and 'Up' for the first, and 'happen' for the second, and when he does it triggers a memory that, hey, we've done this before, and it really IS okay to spill, to miss something, to lose a game I was playing. Tragedy averted.

Kenny likes to initiate this mini-game, too, though his blanks are sometimes hard to fill. Case in point: We were discussing whether he'd a get a treat soon and said, "I'll get one if you w__ __." I just looked at him puzzled. What starts with a "w" here? Finally he finished it off himself: "If you wet me"--but he meant "let me". Poor guy hasn't quite got his L's yet :)

3. What movie?

You're at the dinner table and conversation has turned to something that your kiddo need not harp on. Not wanting to eat, wanting dessert but not deserving it, wanting to go play. A quick distraction I often employ is to quote a funny part of a movie and then ask, "What movie is that from?" Though this is not as fail safe as some other mini-games, Kenny will generally shift focus to this funny thing he remembered and produce the movie title.

He also likes to initiate this mini-game himself (he asks, "What is that movie from?" but I just smile inside and understand). Once again, his versions are tough, and methinks some of his quotes are from movies that apparently don't exist yet.

The game is fun to play "standalone" as well, when there isn't pressure on and a quick outcome needed. I find it helps grow memory and recall, drawing on movies that we haven't seen in some time or parts of a film that aren't standouts. Good stuff.

4. Sword, shield, rope, cage, key

When Kenny's in a sensitive, touchy mood in the morning, my leaving for work can be a tough situation. I mean, I have to go provide for the family but I'm leaving said family with kid screaming tears and wife having to deal with him.

Yes, there's an app--err, mini-game--for that. Kenny and I created on a whim one morning: I pretend that I'm going out to battle all the dragons and evil in the world (which I like to think I really am doing) and he provides me all the tools I need for the job as I get on my bike. He throws the sword, I catch it and strap it on. He throws the shield and it's quickly synched to my arm. Rope gets tied around the bike, cage (?) in my pocket, key in the other pocket.

Rather than being mad at my leaving, Kenny is put into a helper state of mind as he sees me gear up for this momentous battle. He's sharing an experience with me rather than watching me leave. As I pedal away he's happy and goes about his merry way. Priceless.

5. "Funny things" while reading

My in-laws bought Kenny a hardback volume of the original Curious George stories last Christmas. God bless 'em. No, really. I'd wager that in the past 42 weeks, 3 to 4 nights a week we've read one of the seven stories from that weighty tome. Doing a little math, that comes to roughly 120 to 160 readings of an original Curious George story. Man alive. I needed a way to spice things up. Thus, "funny things."

This mini-game is for daddy's sake as much as Kenny's. I'll simply replace words that ought to be uttered with either their opposites or something completely obsurd. Take the following: "This is George. He lived with his friend, the man in the yellow hat." When Kenny asks, "Do the funny things!" this becomes, "This is Henry. He lived with his enemy, the man in the blue hat." And Kenny will quickly and smilingly say, "Naaaaa," and provide the correct version.

I only do "funny things" for a few pages because, honey, 80 pages of un-funnied George is long, but funny things makes it longer. I feel it is teaching Kenny opposites, listening skills, and all sorts of other mental goodies.

So, those are five of our favorites. I'm curious to hear about mini-games you play with you little ones. At the dinner table? Bed time? Bath? Let the mini-games begin!

Filed under: parenthood

samullen says...

Rather than bore you senseless with tales of unconditional love, I will share with you some uncommon things I have learned about parenthood in the past few months:

  • Working from home when you have a baby is just called “being at home”.
  • Nappies smell so bad that it makes you laugh. This was surprising to me. It must be the same part of our brains that causes us to find flatulence amusing.
  • Babies know exactly where your larynx is located, and will apply firm, Jack Bauer like pressure when you pick them up for burping. Not only does my child poke my voice box with her tiny fists of fury, she also smiles as I try desperately to move my neck to breathe.
  • Babies will demand attention just after you cook an omelette. My child refuses to let me eat food until it gets cold. This applies almost exclusively to food that cannot be enjoyed cold. Perhaps she feels a connection with the biology of the egg I’m about to eat.
  • 70% of the Earth’s surface is comprised of water and drool.
  • Babies know how to “nipple-cripple”. Through magic of tiny human strength, my baby can grab a nipple with one hand and rotate her elbows to inflict painful (but impressive) damage to a feeding mother.
  • Babies will sleep through a meteor shower, but will wake up from a creaky floorboard.
  • There exists a “Poo Chart” that shows what each color of baby poo represents. Never as a bachelor did I think that I would be in possession of such a thing.
  • A colicky baby will make you re-evaluate the word “frustrating”. Once you’ve spent 10+ hours trying to calm a crying baby, you are far more likely to find 90’s Van Damme movies enjoyable.
  • Attempting to hug a baby after she has eaten can yield a bib-to-face transfer of vomit. Bibs are far too good at concealing vomit patches, making them ideal traps for your face.
  • Babies try Kamikaze pilot manoeuvres with their wobbly heads, especially when you’re holding them with one arm. Babies have their center of mass around their heads, and will test your ability to catch them as they throw your balance off.
  • Holding a baby above your head will result in drool hair-gel.
…And finally…
  • Babies can pass more gas than Persian wrestlers. In the presence of adults, my child’s flatulence is so loud and pungent that the adults will dismiss a baby as a possible source and blame each other.
From http://jaymorrissey.com/blog/im-back-and-sleepier-than-ever/

Filed under: parenthood

The secret to parenting is to remember that your goal is to raise capable adults.
Chores are not only okay, they are necessary.-- by Allison a homeschooling mom of 9

 

Filed under: parenthood

Michael says...

Walking to the bus stop with my daughter this morning, she noticed the strange clouds before I did. They looked swept or combed, and I saw a mother at the bus stop trying to figure out what my daughter and I kept looking at above her house. Finally, my daughter made a remark about the clouds that let her in on our rather obvious secret. Would I have noticed those clouds without her? I'd like to think I might have, but I do wonder. When is it, exactly, that we stop looking to the heavens and focus on the rutted track beneath our feet? I'm hoping that day doesn't come for my daughter any time soon.

Filed under: parenthood

TedWeismann says...

Almost 5 1/2 years ago, Theo surprised us by deciding to come into the world 17 days early.  He ended up going home from the hospital on his due date anyway because of complications.  After that, we really knew how blessed we were and scoffed at friends and family who said that he'll "grow up so fast."  We've appreciated and mad the most of every moment we've had with him during the pre-school years.  Looking back, I have no regrets.

But that wisdom offered up to us so frequently hit home this morning as we walked with Theo into school for his first day of kindergarten.  As April and I watched him organize his cubby, and say hi to his classmates, and display his emotional intelligence, we felt good about the job we've done raising him so far.

So, now it's on to new adventures with him.  Lead on, Theo.

     
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Meka says...

 

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Meka says...

   
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Meka says...

   
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