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Japo says...

   
Click here to download:
The_Konami_Code_on_Facebook_ta.zip (14 KB)
You don't have to start with a lot of money to get wealthy. Facebook proves it.

Facebook was created in a college dorm room. Here is an excerpt from wikipedia:

Mark Zuckerberg founded Facebook with his college roommates and fellow computer science students Eduardo Saverin, Dustin Moskovitz andChris Hughes while he was a student at Harvard University. The website's membership was initially limited to Harvard students, but was expanded to other colleges in the Boston area, the Ivy League, and Stanford University. It later expanded further to include any university student, then high school students, and, finally, to anyone aged 13 and over. The website currently has more than 300 million active users worldwide.

Because of the massive growth in the number of users they received investments left and right.

Facebook was started by a kid in his 20s. He now has a net worth of $2 billion. A multibillionaire.

So what's your BIG idea?

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Being an 80s kid, Zuckerberg also played video games. And so entered the Konami Code in Facebook.

Try this while on Facebook: 

On your keyboard, press UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A, ENTER and then scroll up OR down. 
You'll see something nice. Reload the page to get rid of it. :)

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Filed under: konami

zaiteku says...

I met up with some of the old Konami gang in Roppongi and had some Tofura (? I think thats right) It was great to see everyone which was the best part. The food was excellent, and interestingly for the area was not too expensive. The tofu dishes were interesting, I had not had tofu prepared that way before in Japan, it has a very soft texture almost like a cake or something. As usual in Japan, it was way too much beer, though I was able to avoid taking the last train home thanks to Andy...

                       

Filed under: Konami

ape47 says...

The Konami Code, known in Japan as the Konami Command (コナミコマンド Konami Komando?), is a cheat code that appears in many Konami video games, [1] although the code also appears in some non-Konami games.[2] The code was first used in the 1986 release of Gradius for the Nintendo Entertainment System [3] but was made famous in North America in the NES version of Contra, for which it was also dubbed the "30 Lives Code". While pausing the game or during the title screen, the player could press the following sequence of buttons on the game controller:

B A

The code was subsequently re-used in a large number of other games, and has found a place in popular culture as a reference to the third generation of video game consoles.

 

Filed under: konami

theinsane says...

Anoche se llevó a cabo la Konami Gamers Night México 09 que fue un gran ejemplo de lo que no se debe de hacer al organizar una presentación para medios. De entrada el evento fue en Santa Fe, en uno de los puntos más recónditos de la ciudad. No obstante que nos dijeron que la presentación sería a las 8.30 en punto, no había luz en el Hotel y no la hubo hasta pasada esa hora, lo que provocó que el evento se retrasara… y se retrasara… y se retrasara.

Para no hacer el cuento largo, ya no hubo presentación por parte de la gente de Konami y probamos los juegos hasta pasadas las 10:30 pm, lo cual fue muy desafortunado ya que sólo pudimos echar un vistazo rápido a los juegos, esto fue lo que vimos:

PES 2010: Gráficamente el juego luce muy bien, es una desgracia que no cuente con todas las licencias para los nombres de los equipos de las diversas ligas de futbol, pero es algo que no afecta gran cosa pues todos los equipos están, aunque sea con otro nombre. Finalmente, en el partido que jugamos los controles son muy realistas y el manejo de los jugadores es pesado, driblar cuesta mucho trabajo y en general, es una experiencia muy realista. Lastima que no pudimos escuchar los comentarios de Martinoli y Luis García ya que el volúmen de la música en el lugar estaba altísimo y el de los televisores no.

Silent Hill: Shattered Memories: Este era un juego que tenía muchas ganas de probar, desafortunadamente el demo era muy básico y sólo pudimos correr por ahí con la linterna huyendo de monstruos y abriendo puertas en un laberinto. Gráficamente el juego no impresiona y los controles son muy responsivos, la linterna cuesta un poco de trabajo manejarla y en general eso es todo lo que pudimos apreciar…

Había otros juegos pero el tiempo de retraso y la hora ya no nos permitió ver más, esperemos que esta clase de incidentes motiven a realizar eventos de forma mas tradicional y en zonas de fácil acceso.

       
Click here to download:
Konami_Gamers_Night_Mxico_09_L.zip (1332 KB)

Filed under: Konami

Stephen says...

Buying Eidos, makers of the Lara Croft: Tomb Raider video game, is just the first step in turning Square Enix into a more global company, said Yoichi Wada, the Japanese games group’s president.

Mr Wada, who has just completed the £84.3m ($123.3m) purchase of the flagship UK games maker, would not rule out further acquisitions as he looks to reach out to western gaming markets.

“The combination of Eidos and Square Enix gives us a good platform from which to expand. In that process, we might decide to acquire another company,” Mr Wada said. Mr Wada said Japanese games companies had started to lag behind those in the west and needed to revitalise themselves with foreign influences.

“In the last five to 10 years, the Japanese games industry has become a closed environment, with no new people coming in, no new ideas, almost xenophobic. It is now slightly behind western counterparts,” Mr Wada said. “The lag with the US is very clear. The US games industry was not good in the past but it has now attracted people from the computer [industry] and from Hollywood, which has led to strong growth .”

Japanese games companies such as Sega, Konami and Capcom have been leaders in the computer games market since the 1980s but changing tastes have dented sales. Japanese games makers excel at complex role-playing adventure games but have struggled to create the driving and shooting games that are popular in western markets.

Square Enix has sold more than 80m copies of its Final Fantasy game and 45m copies of Dragon Quest titles to date, but saw sales fall nearly 10 per cent in its last fiscal year to March 2008. They fell again nearly 7 per cent in the nine months to the end of 2008. The company attempted a $200m takeover of its Japanese rival Tecmo last autumn but was rebuffed.

Square Enix has also signed a strategic partnership with Gas Powered Games, a US games developer known for titles such as Dungeon Siege, a role-playing game, and Supreme Commander, a strategy game. The two are working together to create Supreme Commander II.

Mr Wada is not making big changes at Eidos for the time being. The management team, headed by Phil Rogers, will remain in place and Mr Wada has professed himself a fan of the Tomb Raider titles. Eidos, which made a £136m loss in the year to June 2008, had already begun a restructuring programme to cut development costs and raised £60m from shareholders a year ago for working capital.

Mr Wada has some experience of rescuing troubled companies, having brought Square back from the brink of bankruptcy after taking the company’s helm in 2000. He plans to keep a close eye on cash flow at Eidos and make sure the company does not overspend on marketing. However, Mr Wada acknowledged he would have to walk a fine line between financial control and retaining talent.

“It is always difficult to manage creatives anywhere in the world. We want to cherish the Eidos studio culture but change it where it is necessary.”

Source.

Filed under: Konami

flsct2 says...

For those who doesn't know what Pro Evolution Soccer is you might be freakishly dumb, It is soccer game Konami (Japanese Gaming Industry) released.

It was actually released about last October, but i just bought it like last week, and i have decided to make a review.

SO, I already missed out a chance to play PES2008, so I didn't want to miss out on PES2009 coz what I've seen through the internet looks so cool. Then i Installed it and started playing. Graphics are top-notch and new tricks can be performed by certain players. Original Konami Soundtracks now are even better, now I'm even addicted to a couple of their songs.

There is even an option called UEFA CHAMPIONS LEAGUE which in term means you can play as your favourite team in the Champions League, and this isn't a part of the "League/Cup" option. Also, there is also an option called "Become a Legend" which you can play as yourself in your desired position and try to become a legend from age 17.

Postives:

1. New tricks, 2. Better Graphics, 3. Addictive Soundtracks, 4. UEFA CL, 5. Become a Legend.

But as far as I can admire the game, there are way more negatives compared to postives.

First of all, the stadiums are very limited compared to the last PES I played, PES5 (2007 edition). Also, yet again, only 2 teams from the EPL are fully licensed (Liverpool & Manchester United). The other EPL teams aren't fully licensed but names, position, & kit colours are still alike with the real thing.

Then you look at the Spanish La Liga, you would be surprised only 11 from 20 La Liga sides are actually licensed, compared to earlier editions that every single LaLiga team are fully licensed. Even though 11 teams are fully licensed, the other 9 teams that aren't licensed have totally different colours from the real thing. For example: Valencia's (Val Rojo - PES name) real kit in life are white tops and black shorts. In PES, their colours are purple from top to bottom. Sure, I can edit it but why should i do this?

Not only teams. The transfers of players hasn't been updated fully such as Berbatov, Robinho, Saha, Friedel, Aissati, Silvestre, Riera, Manninger, Ben Haim, Sorensen, Quaresma, Muntari, Cousin, Wright-Phillips... The list goes on and on and on. I mean, the transfer window only ended right in the beginning of September, and you can't update a few transfers to its release at the end of October? What is Konami up to all this long?

And, you can not edit players nationality even if they are not in their national sqaud. I edited Pepe's nationality from Brazil to Portugal in PES5 and registered him into Portugal's National squad.

Negatives:

1. Limited Stadiums, 2. Licensed Teams, 3. Players not updated, 4. Editing Problem.

 

Rating: 6 from 10 stars.

Filed under: konami