Adobe Connect Resources ca Nov 2009
Can’t remember your shortcuts? No worries. Introducing the Adobe Shortcut App, an amazing new tool from Adobe that lets you find and gather the shortcuts you need on your desktop. So they’re right where you need them, when you need them, allowing you to create your masterpieces with ease.
München, 20. November 2009 — Adobe hat heute die Release Candidate-Versionen von Photoshop Camera Raw 5.6, Lightroom 2.6 und DNG Converter 5.6 veröffentlicht. Diese stehen ab sofort in den Adobe Labs zum Download zur Verfügung. Die Bezeichnung "Release Candidate" bedeutet, dass das jeweilige Update bereits umfassend getestet wurde, vor Veröffentlichung der finalen Version jedoch von zusätzlichen Rückmeldungen aus der Community profitieren soll. Auf diesem Weg soll sichergestellt werden, dass Anwender, die mit den verschiedensten Hardware- und Software-Konfigurationen arbeiten, ein finales Produkt in bestmöglicher Qualität erhalten.
Das Update erweitert die Unterstützung von Rohdaten um 19 neue Kameramodelle, darunter die Canon EOS 7D und Nikon D3s, darüber hinaus wurde es um eine zusätzliche DNG-Unterstützung für die Leica M9 ergänzt. Eine vollständige Liste der neu unterstützten Kameras findet sich am Ende dieser Meldung. Die Release Candidate-Versionen beheben außerdem ein Problem, welches PowerPC-Nutzer betrifft, die Lightroom 2.5 und Camera Raw 5.5-Updates auf dem Mac nutzen. Dieses trat im Zusammenhang mit der Korrektur des Algorithmus für die Farbinterpolation bei Sensoren mit ungleicher Grün-Empfindlichkeit auf und konnte zu Fehlern bei Glanzlichtern führen, wenn das Werkzeug zur Lichterwiederherstellung bei Rohdaten von Sony, Olympus, Panasonic sowie verschiedenen Medienformaten von Kamerarückteilen eingesetzt wurde.Preise und VerfügbarkeitQUELLE: Adobe
LOS ANGELES — Oct. 5, 2009 — Adobe Systems Incorporated (Nasdaq:ADBE) today unveiled Adobe® Flash® Player 10.1 software for smartphones, smartbooks, netbooks, PCs and other Internet-connected devices, allowing content created using the Adobe Flash Platform to reach users wherever they are. A public developer beta of the browser-based runtime is expected to be available for Windows® Mobile, Palm® webOS and desktop operating systems including Windows, Macintosh and Linux later this year. Public betas for Google® Android™ and Symbian® OS are expected to be available in early 2010. In addition, Adobe and RIM announced a joint collaboration to bring Flash Player to Blackberry® smartphones, and Google joined close to 50 other industry players in the Open Screen Project initiative.
Flash Player 10.1 is the first consistent runtime release of the Open Screen Project that enables uncompromised Web browsing of expressive applications, content and high definition (HD) videos across devices. Using the productive Web programming model of the Flash Platform, the browser-based runtime enables millions of designers and developers to reuse code and assets and reduce the cost of creating, testing and deploying content across different operating systems and browsers. Flash Player 10.1 is easily updateable across all supported platforms to ensure rapid adoption of new innovations that move the Web forward.
The browser-based runtime leverages the power of the Graphics Processing Unit (GPU) for accelerated video and graphics while conserving battery life and minimizing resource utilization. New mobile-ready features that take advantage of native device capabilities include support for multi-touch, gestures, mobile input models, accelerometer and screen orientation bringing unprecedented creative control and expressiveness to the mobile browsing experience. Flash Player 10.1 will also take advantage of media delivery with HTTP streaming, including integration of content protection powered by Adobe® Flash® Access 2.0. This effort, code-named Zeri, will be an open format based on industry standards and will provide content publishers, distributors and partners the tools they need to utilize HTTP infrastructures for high-quality media delivery in Flash Player 10.1 and Adobe® AIR® 2.0 software.
To learn more about Flash Player 10.1 and to see video demos visit Adobe Labs.
“With Flash Player moving to new mobile platforms, users will be able to experience virtually all Flash technology based Web content and applications wherever they are,” said David Wadhwani, general manager and vice president, Platform Business Unit at Adobe. “We are excited about the broad collaboration of close to 50 industry leaders in the Open Screen Project and the ongoing collaboration with 19 out of the top 20 handset manufacturers worldwide. It will be great to see first devices ship with full Flash Player in the first half of next year.”
"We are excited to join Adobe and other industry leaders in the Open Screen Project," said Sundar Pichai, vice president of Product Management at Google. "This initiative supports our common goal to move the Web forward as a platform and to spur innovation in the industry through technology such as Adobe Flash."
“Adobe Flash technology provides a key experience on new Windows phones, enabling people to enjoy rich Flash based games, videos and other interactive Web content on the go,” said Stephanie Ferguson, general manager, Product Management, Microsoft Corp. “We look forward to bringing in the new capabilities of Adobe Flash Player 10.1 to the Windows phone browser when it becomes available.”
“Motorola is excited to be one of the first handset manufacturers to ship Android based devices with Flash Player support early next year,” said Christy Wyatt, vice president of software applications and ecosystem at Motorola. “As the No.1 platform for video on the Web, uncompromised browsing of Flash technology based content is essential for a rich mobile experience and something users expect from Motorola today.”
“As a longtime partner of Adobe, and more than 400 million Nokia phones shipped with existing Flash technology to date, we are excited to see Flash Player becoming a reality for mobile phones and other mobile devices,” said Purnima Kochikar, vice president, Forum Nokia. “Nokia is excited about full Flash Player coming to devices and we are committed to supporting Flash Player 10.1 on mobile devices in 2010.”
Open Screen Project
Led by Adobe, the Open Screen Project includes close to 50 industry leaders working together to provide a consistent runtime environment across mobile phones, desktops and other consumer electronic devices. The initiative addresses the challenges of Web browsing and standalone applications on a broad range of devices, and removes the barriers to publishing content and applications seamlessly across screens. Participants of the initiative include Antena 3, Atlantic Records, ARM, BBC, Burda, Cell, Chungwha Telecom, Cisco, Comcast, Conde Nast, Daum, Disney Interactive, Fox Mobile, Google, HTC, Intel, LG Electronics, Lionsgate, Marvell, Motorola, MTV Networks, NBC Universal, Nokia, NTT DoCoMo, NVIDIA, OpenTV, Palm, Paramount, QNX Software Systems, Qualcomm, Stern.de, RIM, RTL, Samsung, Sony Ericsson, Texas Instruments, The New York Times, Toshiba, Verizon Wireless, Ziilabs and many others. For more information about the Open Screen Project visit www.openscreenproject.org.
About Adobe Flash Platform
The Adobe Flash Platform is the leading Web design and development platform for creating expressive applications, content, and video that run consistently across operating systems and devices and reach over 98 percent of Internet-enabled desktops. Flash Player 10 was installed on more than 93 percent of computers in just the first ten months since its release. According to comScore Media Metrix, approximately 75 percent of online videos viewed worldwide are delivered using Adobe Flash technology, making it the No. 1 format for video on the Web. Major broadcasters and media companies including Disney.com, MLB.com and DIRECTV rely on the Adobe Flash Platform for delivering video on the Web and the platform powers social network sites such as YouTube and MySpace. For more information about the Adobe Flash Platform visit www.adobe.com/flashplatform.
About Adobe Systems Incorporated
Adobe revolutionizes how the world engages with ideas and information – anytime, anywhere and through any medium. For more information, visit www.adobe.com.
Since the early summer, my team has been building a new product based on our interactive video technology (play the video here). In addition to the Flash-based video application and content management console, we also had to implement a robust analytics system. After going through the build/buy decision, I decided that it was in our best interest to "lease" Omniture Site Catalyst instead of building it ourselves (we also didn't have the bandwidth to implement an open-source system).
Omniture is no doubt one of the most powerful analytics systems I have used, and it is definitely going to provide a lot of value for our customers. It is also going to play a major role in our customer development process internally. Now that Adobe has purchased Omniture, I assume that their strategy will be to leverage the power of the platform for measuring web based activity and conversions in applications using Flash and other Adobe technologies. Assuming this is the case, I believe Adobe has to minimally focus on the following issues if they are going to be successful:
1. Make it easier to be a customer
Disclaimer: I have to say that the Omniture team is one of the most professional, patient, and accommodating teams I have ever worked with. OK, on to the dirt...
I worked on being a customer of Omniture for over 4-5 months. I had a great sales team working with me, but it seemed that their hands were tied. There were two major blockers to becoming a customer: 1. No trial accounts, 2. No platform/OEM contract. I believe that Adobe would be foolish to continue the practice of "no trial accounts" at Omniture. Now that they have a public developer sandbox, this may not be a problem anymore, but it was painful trying to do a proof-of-concept using Omniture. I essentially had to become a Genesis Partner so I could have early access to the sandbox. Luckily I had a good sales rep I was working with who knew how to work the internal "politics", but it took much longer than I would have expected.After doing a proof-of-concept of Site Catalyst, we began the contract discussions. The legal docs pretty much had to be rewritten in most areas because they really don't effectively service customers who want to use them as an OEM or "cloud based" analytics package. Considering that a lot of Adobe's customers are start-ups, they better make sure that they don't require them to spend thousands of dollars in legal fees to redo a contract. I have to think that Adobe will fix this, and I believe they should make it as easy as becoming a Google Analytics customer.2. Foster a vibrant developer communityI've been really impressed with the way Adobe has managed the community with their Open Source Media Framework, and I think they should apply the same level of effort to the developer community who are using Omniture as a back-end. While Omniture has forums, a knowledge base, and a fair amount of documentation for developers, I do not think it is easy for teams like ours to figure out the best way to leverage the power of the Omniture platform. There aren't a lot of blogs out there describing best practices and the platform team seems to be significantly understaffed. I was able to make a bunch of calls to get some help from Omniture consultants, but that will not scale to the Adobe community. If they have every small start-up calling through the org chart to get answers, it will kill them operationally.3. Re-architect and simplify for rich internet applicationsLike most web analytics systems, Omniture measures everything in either page views or conversion events for funnel analysis. Sure, they've added support for video, but it isn't tightly integrated to the rest of their system. With Flash, there are no page views and conversion events tend to be more fine-grained than traditional web workflows. For example, you might want to measure a conversion event when a person clicks an interactive overlay on a video. Omniture is more set up for conversion through the classic shopping cart purchase process. Sure, it is infinitely flexible and can be configured, but it starts to get a little "hacked" after a while.Another critical architectural change is making the data available in real-time. I realize that Omniture is more of a traditional "trend analysis" tool than a real-time tracking tool, but in order to compete in the real-time web, they are going to have to process the data faster than they can currently do (which isn't terribly slow, but isn't real-time). I have a suspicion that this would be impossible without a major re-architecture, so I'll bet we won't see this for a while. If they processed data in real-time, then they would definitely have to open up their API's and not limit them by tokens or other API metering models. If you are a proficient Flash shop, then you'll probably want your report visualizations in Flash as well. Therefore, you'll likely need a robust, unlimited, real-time API for the best experience.ConclusionIf Adobe is going to win the game as the preeminent toolkit and platform for the the rich interactive web, they definitely need a solid analytics offering, which I believe is the major reason they purchased Omniture. However, even with Omniture's market leadership, they have a ton of work to do to make Omniture work seamlessly as this platform. If they don't make these changes, I believe that Google Analytics will continue their innovations with event tracking, opening up their API, and eventually becoming real time. If they don't get there in time, then start-ups in the vein of Mixpanel or KISSMetrics will fulfill the underserved market of start-ups who don't have the resources to build their own analytics system.We’ve confirmed with Adobe that the company is cutting 9 percent of its workforce, or 680 employees. Adobe filed an 8-K
with the SEC today reporting the layoffs. Earlier today we heard multiple reports that layoffs were taking place at Adobe.
There are also Tweets
about the layoffs on Twitter. Last December, Adobe laid off 600 workers (or 8 percent of its staff) due to the recession.
A spokesperson for Adobe told us in a statement that “Adobe is restructuring its business to align costs with its fiscal 2010 operating plan and budget, the company’s three-year strategic priorities and the realities of the business environment, as well as to ensure its ability to continue investing in long-term growth opportunities.” In addition, after Adobe acquired Omniture, the company reduced Omniture’s workforce by 9 percent. According to today’s filing, the restructuring will cost Adobe between $65 and $71 million.
We’ve added the layoffs to the TechCrunch Layoff Tracker. This has been sobering week in the technology world, as Electronic Arts
and Sprint
both announced significant layoffs in the past few days.
FOSI has released few great Adobe Photoshop plugins…Enjoy..
B/W Styler is a Photoshop plugin for B/W conversion, creating traditional B/W effects and styling B/W photos. B/W Styler works in dozens of graphics applications including Photoshop, Paint Shop Pro, IrfanView, Photoshop Elements, PhotoImpact, Photo-Paint and Fireworks under Windows. It supports 8bit and 16bit RGB images.
ContrastMaster is a plugin for effective contrast enhancement as well as creating dramatic contrast looks, photorealistic paintings and HDR-like effects.FocalBlade is a plugin for sharpening photos for screen display and print. It automatically sharpens photos, lets you deblur them and also offers blur, soft focus and glow effects.LightMachine is a plugin for performing all kinds of light adjustments in photos. It combines shadow/highlight, virtual lighting and color-based correction tools for performing sophisticated corrections without the need for time-consuming
Release name:
BW.Styler.v1.03.for.Adobe.Photoshop-FOSI NFO
BW.Styler.v1.03.64bit.for.Adobe.Photoshop-FOSI NFO
ContrastMaster.v1.03.retail.for.Adobe.Photoshop-FOSI NFO
ContrastMaster.v1.03.64bit.retail.for.Adobe.Photoshop-FOSI NFO
FocalBlade.v1.06.for.Adobe.Photoshop-FOSI NFO
FocalBlade.v1.06.64bit.for.Adobe.Photoshop-FOSI NFO
LightMachine.v1.03.for.Adobe.Photoshop-FOSI NFO
LightMachine.v1.03.64bit.for.Adobe.Photoshop-FOSI NFO
Size: 15.04MB
Links: Homepage
Download: Hotfile, NT